package jia.game.combat;

public class Mouse{
	public int x, y;
	public boolean button[];
	public static final int LEFT_BUTTON = 0;
	public static final int RIGHT_BUTTON = 1;
	public static final int MIDDLE_BUTTON = 2;

	/**
	 *
	 */
	public Mouse(){
		button = new boolean[3];
	}

	/**
	 *
	 */
	public void resetAllStates(){
		for(int i = 0; i < button.length; i++) {
			button[i] = false;
		}
	}
}